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With so many video games on the market, what does it take to become an eSport?by Marc Urbino
eSports

WATCH | The expansion of eSports has made the market appealing to more and more game developers. Not all games, however, are able to be successful in this scene. So, what exactly is needed for a title to thrive as an eSport?

Besides having a clear winner and loser, the elements that make up an eSport are many in number.

An important aspect to consider is the spectators. The game must be easy enough to follow and understand for viewers, but must be complex in execution.

For top competitors, these games are much more than pressing a few buttons and hoping for the best. Teams execute high-level strategy and techniques to make the best of their gameplay.

Counter Strike: Global Offensive is an example of a game that is spectator-friendly, but complex in execution.

Games must also be accessible and cheap to play. Many MOBAs, like League of Legends and DOTA 2, are free. Payment must be made to acquire perks. Other games are relatively inexpensive (CS:GO ~ $14.99 and Rocket League ~ $19.99)

WATCH | Perhaps the most important part of a title's success is the support of the developer. Companies like Blizzard see success through funding and hosting their own major tournaments.

By listening to the community and adapting to the market properly, they can achieve success. Blizzard has several top tier eSports like Heroes of the Storm, Hearthstone, StarCraft II and Overwatch.

There are exceptions to the rule, like Super Smash Bros.' success without Nintendo's support.

But the two highest paying eSports, League of Legends and DOTA 2, follow this same trend, with resources and time put into making sure their competitive scene is properly overseen.